Some of you know, some don't, that I've taken over COMPET-N.
Old database is filled up and things are fixed, but what's really
interesting is that I've decided to "reload" COMPET-N and
decided to name it Competition Doom, in short: cndoom.
So now you have a choice:
- play doom2.exe and you records will go to old database
- play cndoom.exe and your records will go to NEW separate database
Yes, I know COMPET-N is a short name of Competition Doom
but that was never really used because of 8 char limit in DOS.
We have a working Competition Doom client which is in
fact Chocolate Doom v1.7.0 fork done by xttl (Ville Vuorinen).
Competition Doom client (cndoom.exe) should be used ONLY
for new database!
What is implemented iv v0.2.1:
- quickstart: you can adjust your mice and keyboard before
the game starts just like in Vanilla Doom
- timer: in game/intermission timer (gametics/miliseconds)
- Competition Doom icon

Windows build is available here:
http://www.doom.com.hr/cndoom/cndoom-0.2.1.zip
And source here:
svn://svn.code.sf.net/p/competitiondoom/svn/trunk
https://github.com/fx02/Competition-Doom.git
http://www.doom.com.hr/cndoom/cndoom-0.2.1.tar.gz
Thanks to:
id Software for great game

fraggle for awesome Chocolate Doom and support
xttl for coding and game suggestions
Anders & Sedlo for suggestions and support
Archy for help with database and numerous site suggestions
Kimo for help with database
Kilgore for suggestions
Everyone in #nightmare @QuakeNET (irc.quakenet.org)
Everyone on DoomWorld forums for suggestions and critics
All other people I forgot to mention, sry

Zvonimir 'fx' Bužanić