Discovered by: Yonatan Donner
Demo: u4m9-016.zip (26/06/1996)
Skills needed: very precise straferunning
This ingenious (and hard) jump really makes the chaotic E4M9 a walkthrough. A little crate is just enough to get you over the edge of the starting area, from where the yellow key is just some steps away. The route is very short, yet, it requires some skill to make it. The jump has been done in UV and NM speedruns.
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